Orbs of Nature

The Orbs of Nature are crystalline sources of the Four Forces of Awesome Land and its partner lands. Each Orb provides the wielder with unlimited control over its particular element; thus, one who holds all four of them would have limitless control over nature itself. The Orbs were created by the goddess Seraphina to allow mankind to fend for itself. She does this against Delmerith's will, as he accurately predicts that giving unlimited control over any of the Forces to a single person would result in catastrophe. In line with Awesome Land's system of Magic, the Orbs can manipulate reality itself to act as an unlimited source of their element. Similarly, the Orbs can manipulate their element if it is already present; i.e., if there is a large source of water nearby, the Orb of Water could move it around, cause it to rise, turn it into a giant dragon, etc. If all four Orbs of Nature, Masamune, Hystoger, and a potent source of dimensional magic are all possessed by a single person, that person effectively becomes a god, having limitless control over every school of Magic and thus over reality itself. The extent of an Orb's power when held by a person seems to be based on the person's natural affinity; in other words, certain people seem to be able to use the power better than others. For example, Raphael is able to use the Orb of Wind to levitate an entire continent, while Leon can only use it for the comparatively small task of summoning tornadoes.

There are currently 4 orbs:

Orb of Wind

Orb of Fire

Orb of Earth

Orb of Water